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[Java] I was bored yesterday, so I made a Flappy Bird clone for PC. Would anyone like to critique my code?
Like the title says. If you want to download the game, it's a .jar file here.
My code is here if you would care to review it. Any feedback is very much appreciated, even if it's just critiquing my terrible art skills.
One thing I would really appreciate some help on is bundling images into the jar file. Currently, Crappy Bird pulls the art from Imgur, but I would like to have the art in the Jar file so it doesn't take 5 seconds to load the menu. I've tried a few different methods, but couldn't get any of them to work. Again, anything you have to say would be appreciated.
This is always the first stage of building any game. Here you make sketches and draft ideas on your game's functionality. Never start a game by programming. Your code will be written and rewritten wasting a significant amount of time. Take time to put together a '95% model,' which has everything you think your game will need on the conceptual level. You will inevitably think of added functionality while programming, so have the vast majority of the concept finalized beforehand.
Game Flappy Bird Online
Because my game idea was remaking the popular Flappy Bird, this stage was limited to designing the graphics to be used in the program. I designed a static blue bird and a pipe for the obstacle. I rotated the pipe 180 degrees and used two separate images for the top and bottom pipes. All three images are found above and they should be named as follows:
blue_bird.png
tube_bottom.png
tube_top.png
![Jar Jar](https://st1.bgr.in/wp-content/uploads/2014/02/fluffy-bird.jpg)
I wouldn't grab the step's images above for your program. Instead, extract the images from the .zip I include below this step to ensure you have exactly what is needed. You should place the images in a folder called 'resources' which you will place under the bin folder in your program's files. This is only necessary based on the code I provide; however you may change the folder name to something of your preference.
New Flappy Bird Game
I used Photoshop Elements to design the images. One important factor to remember in designing your graphics, should you choose to do so, is to use only interlaced png images and remove the background from your images. This ensures the transparency of everything besides your graphic.
Gamefudge
In the concept building phase, you should also get an idea of the GUI layout and general gameplay characteristics of the game you will write. For example, in this game, I envisioned the game to begin on a splash screen. The background would be the same as the game's background (moving pipes from right to left). In the center of the screen will be a button to click when you're ready to play, and every time a round begins, you will fade to and from a black screen. This can all be seen in the demo video I provided in the previous step.